Robozzle

robozzle

Resource: Robozzle

Ages: 6+

Curriculum Links:

Digital Technologies – Processes and Production Skills

Design and Technology – Processes and Production Skills

Content Descriptors:

Collect and present different types of data for a specific purpose using software (ACTDIP009)

Use simple visual programming environments that include a sequence of steps (algorithm) involving decisions made by the user (branching) (ACTDIP011)

Define a sequence of steps to design a solution for a given task

Identify and choose the appropriate resources from a given set

Select, and safely use, appropriate components and equipment to make solutions

Use criteria to evaluate and justify simple design processes and solutions

Cross-Curricular Links:

Literacy

Numeracy

Information and Communicating Technology (ICT) Capability

Critical and Creative Thinking

Description:

This is a great resource for computational thinking. The app allows the user to program the games using simple commands. There are multiple puzzles that the user can manipulate and learn from.

Link to resource:

This resource can be downloaded on iTunes. More information can be found at http://www.robozzle.com/

Robozzle

robozzle


Subject: Digital Technologies

Year Level: Year 1-6

Strand: Digital Technologies processes and production skills

Sub strand: Using digital systems

2.4 Identify, explore and use digital systems ( hardware and software components) for personal and classroom needs.

Link to the resource

http://www.robozzle.com/

https://itunes.apple.com/us/app/robozzle/id350729261?mt=8

Cross curriculum priorities and general capabilities

Critical and creative thinking (CCT),Personal and social capability (PSC),Information and Communication Technology (ICT),Literacy (LIT)

Links to other learning areas

English, Mathematics

A classroom activity using this resource

This game can be a fun way to introduce students to programming and coding as well as a great way for students to practice their programming abilities.
This game has many levels that can meet many abilities from just starting to learn coding to students who have a broad knowledge of coding.

 

How to use this resource

Robozzle tasks you with guiding a robot through a series of mazes using limited commands. The levels range from those suitable for younger children right up to puzzles that will make seasoned coders scratch their heads.

Your task is to program a robot to pick up all the stars on each level.

You only have three commandments: Go straight, turn left and turn right.

You will program the robot by putting you commands in the program slot.

As you play you can start to use different programming including loops, combining commands and using colours to help code.