Popplet

Popplet

Subject:

Design technologies

Year level:

Upper primary

Strand:

Design and Technologies Processes and Production Skills

Sub-strand

Designing

Content descriptor:

Generate, develop, and communicate design ideas and decisions using appropriate technical terms and graphical representation techniques(ACTDEP015 – Scootle )

What is it?

Popplet is a fun and engaging graphic organiser tool for students to organise and represent their ideas. Students create digital mind maps based on what they are learning in class and create relationships between these ideas. Students personalise their own graphic organiser by allowing them to insert images, texts and videos as well as selecting different colours, shape and positions of ideas. The mind-map can be saved, exported and shared on other types of digital platforms.

How do I access it?

Popplet can be accessed on a computer using the Internet – whether this be laptops or desktops. It can also be accessed using iPads through the use of the Popplet application. There are two applications you can choose from that include the free version, Popplet Lite, and the paid version of $7.99. The Popplet Lite is limited to one Popplet while the paid version lets you create an unlimited number of Popplets.

Cross-curriculum priorities and general capabilities

Literacy, Numeracy, Information and Communication Technology (ICT) Capability, Critical and Creative Thinking.

Links to other learning areas

Popplet can used for any subject. It can focus on one or multiple.

 

Kahoot!

Kahoot!

Kahoot!

Subject:

Technologies

Year level:

Year one – year six

Strand:

Digital Technologies

Sub-strand

Digital Technologies Processes and Production Skills

Content descriptor:

Plan, create and communicate ideas and information independently and with others, applying agreed ethical and social protocols (ACTDIP013).

What is it?

Kahoot! Is a fantastic way to introduce technology into the class room. It is an online game-based system that allows individuals to answer questions in the form of multiple choice.The creator of the quiz (this can be either the teacher or student) choices the questions or the quiz type to further develop what they are learning in the classroom. These answer choices are represented using symbols and colours. The questions can include videos, pictures and words.

Kahoot! is typically displayed on a large screen using the teacher account and students answer the questions using their own technological device such as iPads, smartphones or computers.

Students can play individually or in groups and are able to select their individual or group name. Students are rewarded with points on their accuracy and how quick they can answer the questions.

After every question the teacher and students are given the current score board represented in numbers and graphs.

How do I access it?

It is easily accessible through an URL address. Once you as a teacher have accessed this page you can create a free account and create your quiz, survey or discussion. Once this is created, the teacher is given a secret pin once they make the game live. Students access the live game by typing in the pin after accessing the student link. They do not need an account or an application to access the Kahoot! game on their device.

Link:

Teacher Link: https://getkahoot.com/
Student Link: https://kahoot.it/#/ 

Cross-curriculum priorities and general capabilities:

Literacy, Numeracy, Information and Communication Technology (ICT) capability and Critical and Creative Thinking

Links to other learning areas:

Kahoot! can used for any subject. It can focus on one or multiple learning areas.