Ludos-Program with your hands

By Suviensa Parvini

Ludos

“Program with your hands”

 

 

 

Ludos is designed to teach students how video games are programmed through a hands-on holistic approach.

Ludos uses a board that connects to a computer or tablet. Students need to try and solve certain puzzles in accordance to their character. What makes this resource great is that students use and place actual tiles onto their board instead of pushing buttons. This makes the experience realistic and hands-on!

Example: If the student wants the character to jump over a given obstacle, they will need to place the “jump” piece into the next available slot. If they want their character to run faster, they place the “fast” piece on the board. To extend learning and promote higher order thinking skills, students can place a combination of codes to instruct their characters movement through the game.

Check out this short video giving an overview of Ludos.

http://https://www.youtube.com/watch?v=qfGkrFQ2ciM

 

Year Level: 3-5

Subject: Technologies – Digital Technologies

Strand: Processes and Production Skills

Sub-strand: Digital Implementation

Content Description: Use simple visual programming environments that include a sequence of steps (algorithm) involving decisions made by the user (branching) (ACTDIP011)

Link to Other Learning Areas: English and Mathematics

References

Resource and images from: https://www.ludosinteractive.com/

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