Social Media: Policies – Safety – Etiquette

social-media-etiquette-you-should-knowschoolsocmedetiq-02social-media-icons

 

 

The rapid advancements of social interaction online, and the rise of accessibility to social media platforms that serve these interactions may make you question the implications for modern day society that use the world wide web. Is everyone educated on the safety, laws and etiquette that are in place for using these social media platforms? Are people aware that they have a digital footprint? Do the children in Australian schools, and beyond, know that an error of judgement online could cost them their integrity, security of personal details, future job opportunities and potentially their wellbeing, mentally or physically? These are all a cause for concern, but can be addressed by devoted teachers that are willing to take on the opportunity and responsibility to educate and caution students on the dangers of social interaction online. Potentially, children who learn about these issues in schools, could extend this important type of information to other members in their communities and make a difference, particularly to more vulnerable groups in society, such as the elderly, disabled and other young people.

Social media platforms your students may use- SMS, WhatsApp, iMessage, Facetime, Skype, Facebook, MySpace, Google+, Twitter, Friendster, hi5, Instagram, Snapchat, Tumblr, Blogger, Vox, Xanga, discussion boards, email, Flickr, Pinterest, review websites (such as Yelp, Yahoo, TripAdvisor), YouTube edublogs, Meerkat, MyLife, Ning, Periscope (there are some here that you may not be familiar with- these are the ones to have a look at, so that if you hear students talking about it, you will be able to judge if it is suitable for them and be able to offer advice on safe use).

Statistics (3 years ago):

  • The proportion of children who access the Internet increases with age, with 96% of 9-11 year olds and 98% of 12-14 year olds having accessed the Internet in the 12 months to April 2012. Most children (90%) who access the Internet at home use it for educational purposes (Australian Bureau of Statistics [ABS], 2012).
  • 73% of 12-14 year olds have a mobile phone. Children born overseas and children from one-parent families are more likely to have a mobile phone (ABS, 2012).

Subject: Digital Technologies

Year Levels: Foundation- Year 8

Strand: Digital Technologies processes and production skills

Foundation- Year 2 Content Descriptions

‘Explore how people safely use common information systems to meet information, communication and recreation needs’ (ACTDIP005)

Elaborations 

  • sharing and describing ways that common information systems can be used to meet communication needs, for example computers can be used as phones and social networking tools allowing communication between families living in different regions
  • recognising and discussing the need for cyber-safety when using online information systems, for example recognising that shared personal information can be used for undesirable purposes and that using a password is a means of protecting identity

‘Work with others to create and organise ideas and information using information systems, and share these with known people in safe online environments’ (ACTDIP006)

Elaborations

  • making ethical decisions when using images for public viewing and using the work of others, for example asking the question ‘What is fair and just?’ to compare images of events or activities and decide whether or not to publish
  • participating in safe online environments, for example sharing ideas and information through intranets, messaging only to people they know, bookmarked websites and moderated online spaces

Years 3 and 4 Content Description

‘Work with others to plan the creation and communication of ideas and information safely, applying agreed ethical and social protocols’ (ACTDIP013)

Elaborations

  •  considering ways of managing the use of social media to maintain privacy needs, for example activating privacy settings to avoid divulging personal data such as photographs, addresses, and names and recognising that all digital interactions are difficult to erase (digital footprints)
  • discussing digital citizenship rules and behaviours for participating in an online environment, for example not using all capital letters when expressing a strong viewpoint about a contentious matter and ensuring that the audience is aware of your identity
  • making ethical decisions when faced with reporting inappropriate online behaviour or acknowledging digital products created by others, for example making a decision based on how individuals would like to be treated by others

Years 5 and 6 Content Description

‘Manage the creation and communication of ideas and information including online collaborative projects, applying agreed ethical, social and technical protocols’ (ACTDIP022)

Elaborations

  • applying safe practices while participating in online environments, for example checking the default privacy settings to ensure maximum protection of personal details, being aware of online filtering techniques and policies used at school and at home
  • considering ways of managing the use of social media to maintain privacy needs, for example activating privacy settings to avoid divulging personal data such as photographs, addresses and names
  • developing a set of ‘rules’ about appropriate conduct, language and content when communicating online, and using these rules as a basis for resolving ethical dilemmas

Years 7 and 8 Content Description

‘Create and communicate interactive ideas and information collaboratively online, taking into account social contexts’ (ACTDIP032)

Elaborations

  • establishing a set of ‘rules’ about acceptable and unacceptable behaviour when collaborating online, for example only applying tags to images of other people with their permission or considering social protocols of Aboriginal and Torres Strait Islander People
  • discussing how different social contexts affect participation in global virtual spaces, for example considering the use of language, acronyms and humour, and providing opportunities for each team member to express their opinions on their own terms
  • discussing policies about the use of information systems in a range of settings, for example using mobile phones for learning and accessing social media websites at school
  • customising online environments to work more effectively and efficiently with others, for example selecting appropriate tools and setting sharing properties

General Capabilities:  Literacy, Information and communication technology (ICT) capability, Critical and creative thinking, Personal and social capability, Ethical understanding and Intercultural understanding.

Links to other Learning Areas: English, Humanities & Social Science, Health & Physical Education and Civics & Citizenship.

Resources:

https://www.esafety.gov.au/

This is the government site that has replaced, ‘Cyber Smart’ (which I believe is no longer active). It offers information to children, teachers and parents and is dedicated to enhancing online safety for children. It offers the tabs,

  • I want to report cyberbullying
  • I want to report content that may be illegal or is offensive
  • I want to get eSafety information
  • Regulatory obligations of social media service providers

https://www.esafety.gov.au/education-resources/classroom-resources/be-deadly-online

‘Be Deadly Online is an animation and poster campaign about big issues online, like bullying, reputation and respect for others. Developed with deadly Indigenous writers and voice actors, all Australians can enjoy these short, fun animations and learn about how we want to behave together online.’

Key issues addressed:

  • Sexting and respect
  • Reputation
  • Responsible online and mobile use

http://www.huffingtonpost.com/diane-gottsman/social-media-etiquette-fo_1_b_6838796.html

This is an article that offers 7 tips to using social media, for example,

Don’t rely on privacy settings. Anything can be shared on the web. Download an app that will alert you if something is posted online where your reputation could be in question. Google Alerts will monitor the web and notify you when your name has been mentioned. You can find a variety of tools by searching “Reputation Management”.

  • link to English when looking at newspaper/online articles

http://www.kidshelp.com.au/grownups/getting-help/cyberspace/online-safety.php

This is the Kids Helpline website. They also have a phone number: 1800551800.

This table is derived from their website. Some of these you may not be aware of (I didn’t know them all! P911, PAW, PAL & CYT are the seemingly detrimental ones to look out for)

  • LOL = Laughing out loud
  • KEWL = Cool
  • AML = All my love
  • OMG = Oh my God
  • BRB = Be right back
  • P911 = Parent Alert
  • B4N = Bye for now
  • PAW = Parents are Watching
  • BTW = By the way
  • PAL = Parents are Listening
  • CYT = See you tomorrow
  • QT = Cutie
  • FF = Friends forever

http://www.cyh.com/Default.aspx?p=1 – Child and Youth Help

http://raisingchildren.net.au/ – Raising Children Network (RCN)

https://aifs.gov.au/cfca/publications/parental-involvement-preventing-and-responding-cyberbu – Publication, ‘Parental involvement in preventing and responding to cyberbullying’ by Elly Robinson, May 2012.

Water Friend or Foe

Resource: Water: Friend or Foe. Discovery Education

Year level: Year 3-4

Subject: Design and Technology

Strand: Digital and Technologies Process and Production Skills

Sub-strand: Creating digital solutions by: Evaluating (4.6)

Cross Curriculum Priorities and general capabilities
Literacy (LIT)
Critical and Creative Thinking (CCT)
Personal and Social Capability (PSC)

Link to other learning areas: Geography and Science

Analysis:
This lesson is explicit and direct in assisting students to understand the risks of fire and what we can do to both prepare and prevent fire. The lesson directly addresses the positive and negative impact water can have on the environment. The lesson could be extended through the inclusion of additional tasks that consider the positive and negative impact that water has on humans internally and the effects on the human body.

The lesson educates students on what they should do in the event of a fire and what they need to do to protect themselves. The learning could be enriched by having students develop their own safety video making it more memorable for them if they were to experience this unlikely event.  The students could also design their own fire prevention kit where they include items that would assist if a fire were to occur. This could be included in the video.

This activity would give students an in-depth understanding and broader knowledge of the curriculum. Overall, the lesson adheres to the standards of natural hazards, risks and benefits.  Making the learning experience more hands on would ensure the content is remembered beyond the classroom.

 

Digital Technology: Cyber Safety

Subject: Digital Technologies

Year Level: 3-4

Strand: Digital Technologies processes and production skills

Sub Strand: Creating & Interacting Online
4.7 Manage the creation, sharing and exchange of information with known audiences and apply agreed social protocols to protect people when communicating online.

Content Descriptor:
Work with others to plan the creation and communication of ideas and information safely, applying agreed ethical and social protocols (ACTDIP013)

Link to the resource: http://www.cybersmart.gov.au

Cross curriculum priorities and general capabilities

  • Literacy
  • Information and Communication technology capability
  • Critical and Creative Thinking
  • Personal and Social capability
  • Ethical understanding.

Links to other learning areas
English, Health, Humanities & Social Sciences (Civics & Citizenship)

Website Outline and suitability
This site provides engaging opportunities for students to use digital technologies to help learn about how to be safe and sensible online. It is easy to navigate and designed to be student friendly so is appropriate for classroom use. The site has been created by the Australian Government and is therefore from a reputable source.

Cyber Smart Quiz: This quiz asks students to answer 11 questions each of which are in the form of short scenarios that children may experience online. This helps students to know and understand what to do if they were in a similar situation in order to keep themselves safe. The answer/s to each question are explained and rephrased to reiterate the information.

This could be used as an assessment tool before a unit of work to determine students’ prior knowledge, or as a formative or summative assessment to determine whether students have learnt and understood the teaching content.

kids cyber safety quizhttp://www.cybersmart.gov.au/Kids.aspx

Comic Book Capers: This section of the website allows students to read and/or listen to a given scenario. They then need to select the correct option from each of the categories (website, helpers, security and advice) clicking and dragging it into the scenario to ensure that the person involved is kept safe online. Students who have difficulty reading are catered for as the scenario is read aloud. If a wrong answer is selected the students are given another opportunity to correct their mistake. This ensures they know where they went wrong. After submitting, the answers are then rephrased and clearly explain to the student why the scenario is now safe. Students will need headphones so that they can work through this at their own pace while not disturbing those around them.

comic capershttp://www.cybersmart.gov.au/Kids/Have%20Fun/comicbookcapers.aspx

The website also includes: information about cyber bullying, netiquette, digital footprint, mobiles, offensive content, online games, social networking, staying legal and unwanted contact. There is also a videos section which includes 10 episodes to the ‘Net Basics’ series and five episodes to the #GameOn series. The site informs students of where to go for help and provides information for parents, younger kids, teenagers and schools.

For more direct links:

How to use this resource

  • Students will need access to the internet either on a computer or tablet.
  • The website can be written on the board for students to either Google or type into the html bar.
  • This process could be modelled on the Interactive White board going through the logging on, finding the Internet, searching for a website process, step by step for the students to follow.

Cyber Smart Quiz:

  1. From the home page click on the ‘Kids’ tab.
  2. Click on the ‘Start the quiz’ green button.
  3. Read through the explanation of how the quiz works.
  4. Start the quiz by listening to ‘Sam’.
  5. Follow the prompts given by Sam answering each question.
  6. Correct your mistakes as you go.
  7. Continue until completed.

Comic Capers:

  1. On the home page click on the ‘Kids’ tab.
  2. Hover the mouse over the ‘Have Fun’ button and a list will drop down.
  3. Select ‘Comic Book Capers’.
  4. Watch the introduction to the activity.
  5. Listen and/or read the instructions.
  6. Begin working your way through the four scenarios by clicking and dragging a selection from each category.
  7. Correct any mistakes as the narrator prompts you.
  8. Continue until completed.

Conclusion
 This website has a clear educational focus, is reputable, and aligns with the Australian Curriculum: Technologies.