An Hour of Engaging Coding
Resource: Code.org – Hour of Code
Year Level: K – 12
Subject: Digital Technologies
Strand: Process & Production Skills
Sub Strand: Digital Implementation & Creating Digital Solutions
General Capabilities:
- Literacy
- Numeracy
- Information and Communication Technology (ICT) Capability
- Critical and Creative Thinking
- Personal and Social Capability
- Ethical Understanding
Links to other Learning Areas:
- Literacy
- Numeracy
- Science
What is Code.org’s Hour of Code?
Code.org provides a range of student led and teacher guided fun coding tutorials for all ages. These hour long tutorials are aimed at students of all backgrounds and skill levels with the overarching goal of inspiring children to continue learning. Code.org’s creators believe that quality computer science education should be available to every single child.
The Hour of Code feature of this website allows engagement for different ages and skill levels as well as incorporating ‘pair programming’ to make for a collaborative experience. Users are given a variety of engaging and relevant game options to choose from when completing their hour of code, such as:
- Taking Minecraft characters Steve and Alex on an adventure.
- Building a Star Wars Galaxy of Code.
- Join Frozen’s Ana and Elsa on an exploration of the Ice.
Code.org uses these up to date and appealing characters, games and movies that children of all ages will enjoy, to teach coding. This method of coding is very effective as most students will not realise they are using coding techniques to create these games and puzzles which will create deeper understanding and engagement as they can relate the learning of this coding to games they play in their own life outside of school.
Use in the Classroom:
This resource promotes problem solving strategies through the use of different levelled courses of drag-drop block activities. Students will be able to choose which context they would like to code (e.g. Star Wars). From here an inspirational and informative video will pop up to be played before embarking on their coding journey. The activity takes students from an introductory and guided level 1 puzzle right through to more complex and student run levels. This method of using the Hour of Code program gives students a sense of achievement as the activity slowly gives all control of the activity to the students as the levels progress. Once students have completed all of the levels for that particular program, they receive a certificate stating they have completed an hour of coding which can be printed off and accumulated.
Visit this How To for educators for an in depth introduction to this program. https://hourofcode.com/au/how-to
This video below is a great tool to show to inspire and introduce coding before starting. It includes speakers such as models, game/app creators and sports men and women.
References
Australian Curriculum and Reporting Authority [ACARA]. (2014). The Australian Curriculum: Technologies. Canberra: Australia. Retrieved from: http://www.australian curriculum.edu.au/Home
Code.org. (2015). Retrieved from: https://code.org