Webonauts- Web Safety

Webonauts

Subject: Technologies

Year Level: 3/4

Strand: Digital Technologies

Sub Strands:  

  • Process and Production Skills
  • Knowledge and Understanding

Content Descriptors Examples:

  • Identify and practise strategies to promote health, safety and wellbeing (ACPPS036)
  • Identify and explore a range of digital systems with peripheral devices for different purposes, and transmit different types of data (ACTDIK007)

Cross Curriculum Priorities and General Capabilities:

  • Critical and Creative Thinking
  • Information and Communication Technology

Links To Other Learning Areas:

  • Health

Platform: PC

Cost: Free

Link to Webonauts Website

Overview:

Webonauts is a hands on and entertaining game that allows students to explore the web-infused and information rich world. It teaches students good citizenship: identity‚ privacy‚ credibility and web safety. It is a useful as a warm-up activity to a unit on cyber-safety and online impact.

Human Resource Machine- Visual Programming Puzzle Game

Human_resource_machine_cover

Subject: Technologies

Year Level: 5/6+

Strand: Digital Technologies

Sub Strands:  

  • Process and Production Skills
  • Knowledge and Understanding

Content Descriptors Examples:

  • Examine how whole numbers are used to represent all data in digital systems (ACTDIK015)
  • Examine the main components of common digital systems and how they may connect together to form networks to transmit data (ACTDIK014)
  • Define problems in terms of data and functional requirements drawing on previously solved problems (ACTDIP017)
  • Design, modify and follow simple algorithms involving sequences of steps, branching, and iteration (repetition) (ACTDIP019)

Cross Curriculum Priorities and General Capabilities:

  • Critical and Creative Thinking
  • Information and Communication Technology
  • Numeracy

Links To Other Learning Areas:

  • Mathematics

Platform: PC

Cost: $9.99

Link to Human Resource Machine website

Overview:

Human Resource Machine is a fun, entertaining and engaging way for students to learn simple programming terms and language. The game is comprised of 30 puzzles. For each puzzle, the player is given a specific task, such as adding two numbers as they come in on the inbox and delivering the results in the proper order to the outbox.

Human Resource Machine Teaches:

  • Simple programming terms and language in an easy to understand format
  • Problem solving skills
  • Designing simple algorithms to solve puzzles