Digital Technologies: Graph Paper Programming

Subject: Digital Technologies

Strand: Digital Technologies processes and production skills

Year levels: 3, 4, 5 and 6

Available through the ABC Splash website: http://splash.abc.net.au/home#!/media/1618065/

Description: This links to a video that shows how students can program and about how coding work, without the use of computers (“Splash ABC: Unplugged Activity: Graph Paper Programming,” 2014). The video illustrates how students can use different codes to draw a picture, similar to how a computer reads codes. The students can also write the codes for a peer to decode and draw the picture. It is a great activity if you don’t have high or any access to computers. The students learn about being specific with instructions and communication skills. The students can also gain an understanding on how they control the computer to do what they want it to.

Screen shot 2015-08-10 at 10.08.14 AM

(“Splash ABC: Unplugged Activity: Graph Paper Programming,” 2014).

Screen shot 2015-08-10 at 10.08.20 AM

(“Splash ABC: Unplugged Activity: Graph Paper Programming,” 2014).

Screen shot 2015-08-10 at 10.08.23 AM

(“Splash ABC: Unplugged Activity: Graph Paper Programming,” 2014).

 

Links to the curriculum (“ACARA: Digital Technologies,” 2015): 

    • Code: ACTDIP010
    • Learning Area: Technologies
    • Strand: Digital Technologies
    • Substrand: Digital Technologies Processes and Production Skills
    • Year Level: 3 and 4
    • Description: Define simple problems, and describe and follow a sequence of steps and decisions (algorithms) needed to solve them
    • Code: ACTDIP020
    • Learning Area: Technologies
    • Strand: Digital Technologies
    • Substrand: Digital Technologies Processes and Production Skills
    • Year Level: 5 and 6
    • Description: Implement digital solutions as simple visual programs involving branching, iteration (repetition), and user input
    • Code: ACTDIP019
    • Learning Area: Technologies
    • Strand: Digital Technologies
    • Substrand: Digital Technologies Processes and Production Skills
    • Year Level: 5 and 6
    • Description: Design, modify and follow simple algorithms represented diagrammatically and in English involving sequences of steps, branching, and iteration (repetition)

Resources required:

-Graph paper

-Pencil

-A code language set for the students

-Paper for instructions

References:

ACARA: Digital Technologies. (2015). Available from http://www.australiancurriculum.edu.au/technologies/digital-technologies/curriculum/f-10?layout=1

Splash ABC: Unplugged Activity: Graph Paper Programming. (2014). Available from http://splash.abc.net.au/home#!/media/1618065/

Design and Technologies: Food processing

Title: Food Processing

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(“Johns Hopkins Bloomberg School of Public Health: Teaching the Food System,” 2010)

Subject: Design and Technologies

Strand: Design and Technologies knowledge and understanding

Link to website: http://www.jhsph.edu/research/centers-and-institutes/teaching-the-food-system/curriculum/food_processing.html

Year levels: 5 and 6

Description: This is a resource for teachers about food-processing methods,the reasons food is processed and concerns regarding food processing (“Johns Hopkins Bloomberg School of Public Health: Teaching the Food System,” 2010). It includes a 2 hour lesson plan, background reading, vocabulary definitions, slides and student handouts. Topics and learning activities include: the degrees of food processing; the reasons food is processed; the steps involved in the manufacturing of processed foods; and food safety, worker justice, environmental and health concerns in the food-processing industry. The lesson plan includes an overview, essential questions, learning objectives, materials, learning activities, reflection and references.

An example of a lesson from this resource: Students will explore the steps involved in manufacturing many processed food including orange juice and chicken nuggets. The students will learn why and how foods are processed and examine the dietary, health, justice, economic and environmental concerns associated with certain parts of the industry (“Johns Hopkins Bloomberg School of Public Health: Teaching the Food System,” 2010).

An included half an hour film on farming: https://youtu.be/MrRqi8-Y8ak

Australian Curriculum links:

  • Investigate how and why food and fibre are produced in managed environments (ACTDEK021) (“Australian Curriculum: Design and Technologies,” 2015)
  • Investigate the role of food preparation in maintaining good health and the importance of food safety and hygiene (ACTDEK022)

  • This is a useful resource for the year 6 economics and business curriculum: The effect that consumer and financial decisions can have on the individual, the broader community and the environment (ACHEK010) (“Australian Curriculum: Economics and Business,” 2015)

References:

Australian Curriculum: Design and Technologies. (2015). Available from http://www.australiancurriculum.edu.au/technologies/design-and-technologies/curriculum/f-10?layout=1

Australian Curriculum: Economics and Business. (2015). Available from http://www.australiancurriculum.edu.au/humanities-and-social-sciences/economics-and-business/curriculum/f-10?layout=1#level6

Johns Hopkins Bloomberg School of Public Health: Teaching the Food System. (2010). Available from http://www.jhsph.edu/research/centers-and-institutes/teaching-the-food-system/curriculum/food_processing.html