CODE Artist

Subject: Digital technologies

Year level: 5

Strand: Digital technologies processes and production skills

Sub strand: Digital implementation

Link to resource: https://studio.code.org/s/artist/stage/1/puzzle/1

Cross curricular priorities and general capabilities: Critical and creative thinking, Numeracy,  Information and Communication Technology, Literacy.

Link to other learning areas: Art, mathematics.

A classroom activity using this resource:

Students could use this activity to create an artwork that incorporates geometric shapes and patterns into mathematics lessons. Incorporation of Art and Numeracy subject areas within a technological context allows for computational thinking, differentiation, engagement and motivates students to become creative, scaffolding critical thinking opportunities. Teachers could encourage students to first engage with the tutorial as they follow the step by step introduction, and then ask students to create their own code that others have to explore. This activity could also be used flexibly as students can create visual representations (via shapes) of chosen concepts in other learning areas they are currently involved in. This resource is available on iPad, iPhone and computers.

How to use this resource:

Open the link presented above.

  • Read the introductory bubble that help to introduce the game.
  • Choose the block with the correct action on it and place it into the work space.

  • Press the orange button labelled “run” and see if you are correct.

  • If you are incorrect, follow the hint and prompts until you correctly place the blocks
  • Continue onto the next shape, developing your shapes skill set and artistic flare.

 

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