Code with Daisy the Dinosaur!

Daisy the Dinosaur

Daisy_the_Dino_Logo_F0CDECD5AA3A7

Year Level: F – 2

Subject: Digital Technologies

Strand: Digital Technologies Processes and Production Skills

Sub Strand: Follow, describe and represent a sequence of steps and decisions (algorithms) needed to solve simple problems (ACTDIP004)

Elaborations:

  • Experimenting with very simple, step-by-step procedures to explore programmable devices, for example providing instructions to physical or virtual objects or robotic devices to move in an intended manner, such as following a path around the classroom

 

Link to Resource:

Information and Download: https://itunes.apple.com/au/app/daisy-the-dinosaur/id490514278?mt=8

How to use: https://www.youtube.com/watch?v=JNStkjGhxGQ

 

Cross Curricular Priorities and General Capabilities:

  • Literacy
  • Numeracy Numeracy
  • Critical and creative thinking Critical and creative thinking
  • ICT capability Information and Communication Technology (ICT) capability

Links to other learning areas:

Mathematics and Information and Communication Technology (ICT)

Daisy the Dinosaur: Information and ways to integrate into the classroom setting. 

Learn the basics of computer programming with the ever so cute Daisy the Dinosaur!

Daisy the Dinosaur is a free iPad app that introduces young children to the world of coding. It uses an easy  ‘drag and drop’ interface and simple steps such as move, spin, jump and roll used to animate Daisy as she prances and dances across the screen. As students engage with this program, they intuitively learn the basics of object control, repetition and sequencing as well as simple language commands as they solve Daisy’s challenges. Consequently, allowing students to create animations and games at their own level.

Below is an activity that can be used by teachers to introduce students to simple coding using simple language commands.

Activity: After completing the Daisy the Dinosaur challenges located within challenge mode, assign 3 set tasks that reinforce the key points learnt throughout using simple language commands.

Task 1: Make Daisy move FORWARD, TURN, GROW and then MOVE.

Task 2: Make Daisy move FORWARD and JUMP to the end of the screen.

Task 3: REPEAT 5 times.

As an extension or early finishers, allow students to create a task for Daisy the Dinosaur and share with another member of the class.

 

How to use this resource:

Navigation is made easy! Follow the simple steps below to get started.

Step 1

 

 

 

 

 

 

 

 

 

 

 

 

 

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